﻿using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;

namespace GameJamKingdom
{
    class NormalMode : Mode
    {
        public NormalMode(Game1 cGame)
        {
            type = "normal";
            artLeft = cGame.Content.Load<Texture2D>("MazeRunnerLeft");
            artRight = cGame.Content.Load<Texture2D>("MazeRunnerRight");
            artUp = cGame.Content.Load<Texture2D>("MazeRunnerUp");
            artDown = cGame.Content.Load<Texture2D>("MazeRunnerDown");
            speed = 100;
        }
    }
}
